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Nexomon: Extinction takes place in a world ravaged by constant warring between humans and the creatures which they once happily collected. There’s no cookie-cutter story about collecting badges in a picturesque world.
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Man, this blows that whole thing with Professor Birch out of the water.ĭespite having absorbed so much of its source material into itself, Nexomon: Extinction‘s story is surprisingly original. So, for this review, and this review only, I present to you critical my analysis of Nexomon: Extinction and its heavy paralleling of the Pokémon franchise! Because of that, I’m going to have to switch things up-otherwise, I’d basically just be writing about a nondescript Pokémon game with a few differences here and there. There’s literally no way for me to dance around that fact. I’m not trying to be mean or overdramatic. But I can’t do that with Nexomon: Extinction. Were this any other monster-collecting game, I would probably dedicate most of my review to explaining what exactly makes it stand out at its own thing. No self-respecting monster-collecting franchise would try to blatantly rip off Pokémon and pass it off as their own franchise. Just because a game revolves around collecting monsters doesn’t mean that it’s trying to copy Pokémon. One trend that’s not so cool, though, is comparing everything to Game Freak’s magnum opus. If you’ve been a monster-collecting connoisseur as long as I have, you tend to pick up trends surrounding this little sub-genre slice of gaming heaven. And if I haven’t played it, then I’d probably still love it after doing so. I don’t care if it’s Pokémon, Yo-kai Watch, Shin Megami Tensei, or Dragon Quest Monsters if it’s a game about collecting and battling monsters, I’ve probably played it and ended up loving it. I’ve been in love with monster-collecting games for a long, long time now.